Italians: Take 20% extra damage from Ethiopians. Additionally, their team bonus reduces the time needed for a relic victory by twenty years. Huns: To reflect this civilization’s historically devout and pacifistic nature, monasteries and monks are cheaper and are built/trained quicker. As the inventor of gunpowder, the Chinese also get the unique Gunpowder tech. Unfortunately, this comes at the expense of -200 food and -50 wood. Put simply, you don’t need to build houses while playing this civilization!Ĭhinese: Start with extra villagers to reflect China’s historically high population levels. Make sure to continuously quote Winston Churchill speeches to reflect how your doing all of the other players will greatly appreciate your attention to history!īyzantines: This civilization starts with their population cap at the maximum to reflect the Byzantines historically nomadic nature. Their ships and villagers move 10% faster, their cavalry is 15-20% cheaper (depending on age) and they train the Camel Archer.īritons: A strong archery civilization their archers get extra range and they train the unique Longbowman. Their monks gain +5 health with every technology researched.īerbers: A fairly mobile civilization. (I’ve only included civs that I feel like I’ve mastered, so the list is not complete).Īztecs: A strong monk civilization. Below, please find some useful notes, tips and advice on a variety of the in-game civs. It was really well received and helped a lot of players improve their ELO, so I thought I would create another tip sheet to help people understand the civilization system. Hey everyone! A while ago I created a tip sheet( ) to share some advice and tips I’ve accumulated over years of playing AOEII. r/projectceleste - Age of Empires Online
![age of empires 2 strategies age of empires 2 strategies](https://cdn.mos.cms.futurecdn.net/ChafqDwsTLwDnAhFSfnQN7-1200-80.png)
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